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wow gold When you can’t get yourself a much bigger Warlords of Draenor launch and signing celebration than BlizzCon, we’ll be holding a nearby signing event the night in the release of the development for anyone who live around the Orange County area. We’ll have over 100 developers on-hand to sign your box or bit of Warcraft memorabilia and help celebrate the beginning of a whole new adventure throughout the Dark Portal.
When the store opens at 10 a.m., pre-orders might be finalized, and a line may start forming.
When GameStop opens, product could possibly be purchased and wristbands are distributed when pre-orders are finalized.
Early arrivals should form a line about the left side on the GameStop entry way.
Thursday, November 13, 12:01 a.m. PST
Up-date: Warlords of Draenor available for pick-up (final sales receipt required).
Blizzard developer signing tables open.
NOTE: To ensure everybody can get home to try out the sport at the earliest opportunity, we’ll only be signing 1 item per attendee.

The continuing battle between two raiding behemoths continues! This year’s BlizzCon Wow Live Raid will once again pit Horde guild Method (EU-Twisting Nether) against Alliance guild Midwinter (US-Sargeras) within a battle for PvE supremacy. Both of these teams of exceptionally skilled raiders are going to be testing their mettle inside unreleased of Warlords of Draenor Raid dungeon Highmaul on Heroic difficulty. What might not work out?
Each Raid team can have a trio of representatives on stage—then when the battle begins, they’ll need every ounce of this support wherever you’re watching BlizzCon from.
Representing Midwinter on stage are going to be:
Gondlem – Windwalker Monk
Slootbag – Protection Paladin
Kaowa – Assassination Rogue
Representing Method on stage is going to be:
Blatty – Arcane Mage
Rogerbrown – Marksmanship Hunter
Treckie – Protection Paladin
Wow cataclysm release http://www.wowtoes.com/wow-gold-eu lead game designer Ion “Watcher” Hazzikostas will be joined on stage by community manager Josh “Lore” Allen to produce commentary for the Live Raid.

buy cheap wow gold eu Dark portal is like a brdge connecting two different world. It is simply a miracle built. It can not be cut off even the the master Khadka. The cave of the dark portal is still exist even its structure has been destroyed. People who familiar with magic can creat a portal and even directly send other people but the power needed for creating a permanent transfer portal and allow a whole army through is unthinkable,how can they made it? There have a new story of gw2 gold maybe come from dark portal: in the other side of Draenor have a dark portal built by iron tribe,in which the Garrosh stopped the orc to drink the blood of Munro Los.

When Khadka led the heroes through the dark portal, came to the other Draenor,we could see that the dark portal is almost as like as the dark portal before but its operation is very different . This dark portal works by three warklock offering power,Gore, Curtis Garr and Gul’dan. Because that Gul’dan is one of the creators,the previous portal is properly driven by the warlock. Take into account that the young orc waa administered to drain magic to let them quickly grow up to an adult which made them became a solider to fight. The history tell us that use magic unlimited poisoned Draenor and Ner’zhul tried to open a plurality of transfer directly destroyed Draenor.

Do dark portal is the murderer of Draenor? Look at the Hellfire Peninsula, Outland version of Tanaan bush where had been a lifeless wasteland. Then take a look at the past, the dark portal is built in black marsh where is full of vitality. The black marsh exits dangerous creatures which make it separated with the outside. The present dark portal which was called the land of dammed,lifeless,waste soil dry . A Druid forced to green the land to make a little bit of vegetation which made the Druid crazy then.

So we still do not know http://www.wowtoes.com/ why Steel Tribe build the dark portal ? They are got the news form Gul’dan?Kainuozi teach them? We have no idea about it. Maybe the reason that the dark portal remains open by drain life ,just like Taryn Gore,Cho’gall and warlocks. The only different is this one is greater in scale. The present swamp is part of the dark swamp in the past,whether the curse will spread to there? The connection between Azeroth and Xin De bring crisis to the two eso gold world? All of us have no idea. But only thing we can assure–as long as the dark portal exist the risk will not disappear.

Kainuozi and  http://www.wowtoes.com/wow-gold-eu came to Draenor the parallel world thirty-five years ago.Garrosh met Gloria marsh Hellscream and get Grosso’s trust. They saved the suspense of Kainuozi’s corpse and the doubt of how Garrosh came to the world of Azeroth existed in thirty-five years.But it also left some new suspense.Why don’t they carry some wow gold.

From this story we can find that Garrosh does not trust Kainuozi at the beginning. What he expected is to stop the fate of the orcs that were corrupted and became a killing tool in this world.But Kainuozize showed his ambitions to Garrosh,he wants to control more orcs through Garrosh, even control more parallel world Horde and eventually conquered countless world.

This is just the opposite of Garrosh purpose,so Garrosh initiate to killed Kainuozi.The indefinite combination have sinister motives from the start of prison break,so as long as a little conflict can let them have no consideration for another person’s feelings and attack each other.Kainuozi mistakenly think that he saved Garrosh can let this proud Orc surrender to himself, and conceited to dragon force boast.the power of the Dragon King will decay in human form. This kind of decay make it is possible for Garrosh to kill Kainuozi.

It also explains why http://www.wowtoes.com/ the iron Horde of the dark portal is parallel connected to the world we live in the time line of the Azeroth. Kainuozi revealed the strength of time debris.Garrosh display their fate of the orcs.But he mistakenly thinks Garrosh can not against him because of he need to rely on the Bronze Dragon power, Garrosh in the Kainuozi revealed the final power killed him.

cheap wow gold instant delivery 8% off code: CHEAPWOW at wowtoes. World of Warcraft: Warlords of Draenor will take players on a journey to the savage world of Draenor to stand against a formidable new threat to Azeroth: the Iron Horde, an orc army forged from the raw materials of legend. Just step through the Dark Portal, and the battle will begin. . . .

Return to the Dark Portal

For both Horde and Alliance players, the campaign starts behind enemy lines in the Tanaan Jungle on Draenor. It’s up to you and your allies to prevent the seemingly unstoppable Iron Horde forces from passing through the portal to wreak havoc upon Azeroth as you know it.

Once on Draenor, you’ll face the might of great orc warlords like Grommash Hellscream and Kilrogg Deadeye, who command a legion of 10,000 orcs from Draenor’s united clans—but you won’t have to take on this desperate mission alone. The great draenei champion Vindicator Maraad will accompany the Alliance through the portal, while the Horde will go through backed by Thrall. Your strike on Draenor is practically a suicide mission, but if you can destroy the portal from the other side, you’ll buy your faction—and Azeroth—some much-needed time. . . .

All level-90 players wow gold eu will begin in the Tanaan Jungle, and for newly boosted level-90 characters, the experience will be tailored to help you get up to speed and ready for taking on the challenges to come. Instead of gaining all of your skills and abilities right away, you’ll be able to unlock them as you progress and learn your way around your more powerful character—and you’ll need every ounce of your ability to stop the Iron Horde and continue your campaign on Draenor.

Once the threat at http://www.wowtoes.com/ the Dark Portal has been (temporarily) dealt with, Alliance and Horde players will take divergent paths. Each will answer the call of their new allies to engage the native threats of the world and mount a long-term defense against the Iron Horde.

It is no secret that any http://www.wowtoes.com/wow-gold-us article about Blizzard’s World of Warcraft will garner a lot of attention and, often, a long list of forum pages of debate. It is obvious then, that World of Warcraft has become a polarizing game over its decade of existence. Millions of players have streamed through its virtual doors during those ten years. Some have stayed for the duration. Others have left and returned with each expansion. Still others have waved goodbye to WoW and never returned. No matter what, however, anyone who has had the chance to play the game, arguably the MMO of this young century, are never the same and in a very real sense, will always be a WoW player.

Blizzard is sporting an interesting splash page that invites new World of Warcraft players to take on the game for free from now through September 26th, likely right before the release of the v6.0 patch that will lead to the Warlords of Draenor expansion. How this differs from the endless free 1-20 game play remains to be seen.

With the launch for the World of Warcraft expansion, Warlords of Draenor, a scant three months away, Blizzard is beginning to foment excitement as it begins the bridging lore from where the game is now to where it is going with Warlords. To that end, a new short story called “Hellscream” has been published on the community site that can be read there or downloaded into a PDF file.

As part of today’s World of Warcraft: Warlords of Draenor release date announcement, Blizzard also released the first two pieces of the bridging series to introduce some of the major clans and personalities from the expansion. The first video introduces the series, the second profiles The Shattered Hand.
The Warlords of Draenor Collector’s Edition includes:

World of Warcraft: Warlords of Draenor — Get the full version of Warlords of Draenor on DVD-ROM.
Behind-the-Scenes DVD and Blu-ray Two-Disc Set — Meet the development team behind the creation of Draenor and its savage warlords. This two-disc set includes over an hour of creators’ commentary, insider interviews, and developer roundtables.
Collector’s Edition Soundtrack — Immerse yourself in the sounds of war with the complete Warlords of Draenor orchestral soundtrack on CD.
The Art of Warlords of Draenor —  http://www.wowtoes.com/ Witness the visual evolution of the expansion in this beautifully bound tome of exclusive Warlord of Draenor art. Through 160 pages of concept pieces, finished illustrations, and CG images, you’ll delve into the art team’s vision for a Draenor under siege by the apocalyptic threat of the Iron Horde.
Blackhand Mouse Pad — Arm yourself with a special-edition mouse pad emblazoned with the deadly warlord Blackhand.

It’s simply un-American! The commie sympathizers at Blizzard have apparently placed financial restrictions on the amount of gold players can have in World of Warcraft. WoW Insider reports two players have reached the anti-capitalist limit of 214,748 gold, 36 silver, 48 copper and that’s the end of the road for them. After that they are not entitled to the cash they have earned by the sweat of their own fingertips.

Without getting into an Andrew Ryan diatribe, the limit is apparently just some arbitrary number … actually, Ross “uber math nerd” Miller says, “It’s not arbitrary, it’s 2 to the power of 31, which is a 32-bit integer.” We’re not sure how Blizzard feels about the cap, but we’re certain the citizens of Azeroth can’t be too happy about “the man” keeping them from living out their financial fantasies.

Charge into battle astride a Warforged Nightmare, unleashing unbridled chaos upon your enemies! Those who own this terrifying steed, crafted from cold steel and vengeful spirits by grandmaster smiths, are also able to place a Nightmarish Hitching Post. This mysterious artifact has the power to summon a Warforged Nightmare for every member of your war party strong enough to handle the reins and worthy enough to be given the honor.Buying fast and cheap wow gold at wowtoes.com

As players testing Patch 6.0.2 on our Public Test Realm (PTR) have already seen, we’re making a number of changes to the WoW user interface-changes that are designed to eliminate clutter, free up more of your inventory space, help you find your stuff more easily, and improve your quality of life in-game.

Map & Quest Log

In Patch 6.0.2, we’ve made a brand-new UI to bring together the Map and the Quest Log with everything you need to manage multiple ongoing adventures. Now when you browse by zone in the Map & Quest Log, you’ll find all of the associated quests you’re on, your progress, and relevant cartography.

In addition to intelligently ordering your quests, the new window (default hotkeys: M or L) gives you more information about your objectives right on the map. It also features scroll-wheel zooming, click-and-hold panning, and a handy View All Quests button-plus, if you leave it open while you’re moving, it fades so that you can see both the map and the landscape you’re venturing into.

Toy Box

All of the fun “toy” items that you’ve accumulated over the course of your travels now have a new home in the Toy Box. As with mounts and pets, you’ll right-click on eligible toy items in your inventory to send them to your Toy Box. Once learned, the toy will be accessible by all characters on your account.

If you want to expand and complete your collection of toys (or mounts or pets!), you can see each of the ones that you have not yet unlocked, along with information on how they can be obtained. As you might expect, any toy that you’ve learned can be dragged from the Toy Box and placed on a toolbar for fast access.

How to Randomize Your Dragon

There is now a Summon Random Favorite Mount button at the top-right of your Mounts collection (default hotkey: Shift-P). This smart button selects randomly from among the mounts that you’ve marked as favorites, and chooses a mount that is suitable for your current zone and situation. For example:

In a zone where you can’t fly, it will choose from among your favorite ground mounts.
If you’re swimming on the surface of a body of water and you have a Water Strider favorited, it will be chosen.
If you’re submerged and you’ve favorited your Sea Turtle, the button will summon it.

Right-click and select Set Favorite on your favorite mounts to get started.

Bags, Bags, Bags

In Patch 6.0.2, bags can be given designations for particular types of items. These include:

Equipment – Your armor and weapons
Consumables – Food and drink, potions, etc.
Trade Goods – Items that are used in professions (herbs, cloth, ore, skins, etc.)

When you go to your main backpack and click the Clean Up Bags button in the top-right, your belongings are sorted into your bags based on the designation you assigned to each bag, with overflow going into the backpack. Furthermore, there are now borders around the icons of all items that are colored to indicate item quality; recently looted items glow so that you can quickly spot them; and gray (junk) items have a gold coin icon when you visit a vendor.

Reagent Bank

You now have additional storage space in your bank! The new 98-slot Reagent Bank tab offers up extra slots for your profession materials, and an option to deposit every reagent that you’re currently carrying in your bags. We’ve also increased the maximum stack size for many materials and reagents, and when you craft anything-from anywhere-you’ll now use materials that are stored back in the bank.

But Wait, There’s More!

We’ve added a new tab to the Void Storage system. That’s an extra 80 slots for your long-term storage needs.
The dropdown menus you access when you right-click on a player portrait have been improved.
You can now manage your add-ons without having to log out.
The Dungeon Journal (default hotkey: Shift-J) has been updated with Warlords of Draenor entries.

WoW Archivist is a biweekly column http://www.wowtoes.com/ by WoW Insiders Scott Andrews, who explores the secrets of World of Warcrafts past. What did the game look like years ago? Who is etched into WoWs history? What secrets does the game still hold? It first appeared on our sister site on September 12th and is included here by permission.

If you missed part 1 and part 2, that means you were late for the raid and were docking you 50 DKP. Next time get here early to help the warlocks farm soul shards.

OK, fellow archivists! Weve cleared trash, weve decursed, weve pulled Geddon to Garrs room, weve brefriended the Duke, and weve doused every fiery rune. Its time to delve into the core of the Core to take on the Majordomo and Ragnaros himself, 2005 edition.

The invincible majordomo

Undefeated in battle, Executus rose through the ranks of Ragnaross lieutenants to become the Firelords majordomo. He did not appear until you doused all the runes, so the earliest raids on Molten Core had to stop after Golemagg and Sulfuron due to an Aqual Quintessence shortage.

After raiders repped up with the Hydraxian Waterlords and could finally summon the Majordomo, they were faced with an invincible warrior — literally. Executus could not be killed. His Aegis of Ragnaros spell gave him a 30K damage absorb buff and healed him to full, so it was pointless to DPS him.

Instead, raids had to manage his eight adds: four Flamewaker Elites and four Flamewaker Healers. Mages were the key to this fight as they had the only reliable, long-term crowd control spell for humanoids. The fight required at least five tanks, one for the majordomo and one for each elite. All four healers were sheeped until all the elites were dead. Then the raid could kill the healers one at a time.

But it wasnt that simple. The fight had some interesting complications.

Executus gave two types of shield buffs to all of his allies. Purple shields reflected melee damage, so melee had to stop hitting these adds. White shields had a 50% chance to reflect a spell, so casters had to back off lest their nukes rebound. Hilariously, mages could sheep themselves if they werent careful when locking down the healers.

The pull was the most difficult part of the fight. Most raids pulled with a bubbled paladin or ice-blocked mage to keep the nine enemies busy while the sheeping was accomplished and the five tanks taunted their assignments. Meanwhile, the healers had to refrain from throwing out the smallest HoT tick, or all the aggro would come their way.

Executus himself could http://www.wowtoes.com/wow-gold-eu Teleport anyone into the burning coals pit at the center of his area. This would drop aggro for a tank. In a world without Misdirection or Tricks of the Trade, the tank had to reestablish aggro on the boss/add before it started slapping around healers. Some raids brought a sixth tank just to pick up loose adds.

Blackhand was always an orc of contradictions. He was respected for his prowess, his acumen in combat, his exploits as a leader of the Sythegore Arm, a group of wolf-riding raiders. His Blackrock clan was respected and feared, and Blackhand was so confident in his position among the orcs that when visiting the Frostwolves, he actually felt free to impugn his hosts, telling Garad that the sickly Draka was a disgrace to his entire clan. Among the Blackrocks, Blackhand said, such a weak child would have been left to die at birth, exposed to the elements. Yet as arrogant as Blackhand was, he was also an insecure orc. He was ever covetous of more respect, more power, more regard from his fellows.

When Nerzhul the Elder Shaman first began telling the various orc clans of the threat posed by the draenei, Blackhand simply didnt care. Whether or not the draenei were actually a threat was unimportant. They presented an opportunity for him to prove himself. Blackhand personally led the Sythegore Arm on many assaults on the draenei, seeking always to ensure his own prestige in the bloodshed he unleashed. Well before any orc had drunk the blood of Mannoroth, Blackhand was proving that orcs didnt need the blood of a demon to be fierce marauders and relentless killers – Draenor itself was a hard and ruthless enough world to teach orcs how to kill.

Yet it wasnt until after Nerzhul discovered that he had been used by Kiljaeden and Guldan supplanted his former mentor in the affection of that demon lord that Blackhand found a patron, of sorts. Because Guldan saw Blackhand more clearly that the head of the Blackrocks saw himself. In Blackhand, Guldan had found the perfect pawn. An orc respected by his fellows, renowned for his ferocity and strength in battle, yet strangely malleable, gullible, always willing to believe anyone as long as they flattered and cozened properly. Guldan subverted Blackhand with minimal effort. All he had to do was telling him a sinister truth to conceal the even more sinister truth behind it.

Guldan revealed to Blackhand that the draenei were, in fact, nothing more than scapegoats, that the ancestor spirits and elementals were turning their backs on the orcs, but that a new path to power had been found. Guldan promised Blackhand power and respect – he told Blackhand that he would be a member of the ruling elite, the secret Shadow Council he was assembling to rule Draenor. And Blackhand believed him. Blackhand eagerly ordered his shaman to train in the new magics and become warlocks, not realizing that Guldan subverted their loyalty. Blackhand eagerly accepted as Guldan manipulated the newborn Horde into selecting Blackhand as their new Warchief, their first Warchief. It never even occurred to Blackhand that Guldan was using him – after all, wasnt he Warchief? It never occurred to him that Guldan had chosen him for the position because of his strange gullibility, his eagerness to believe anything as long as it was flattering to him and his prowess.