Mysterious portals have opened in Edgeville and Ferox Enclave! Those brave enough to venture through will find themselves on the Isle of Souls, where they’ll get the opportunity to play Soul Wars – a new, members-only minigame involving fierce combat and territory control. rs 3 gold
Soul Wars is also a safe minigame, so you don’t have to worry about losing your favourite gear.
Once you enter the Soul Wars area, you’ll want to have a word with Nomad, the brains behind the operation. He’ll show you the workings of the Soul Obelisk, teach you how the giant Avatars function and go over the basics of TOTAL DOMINATION. Being something of an adventurer himself, Nomad’s prepared to hand over some mighty rewards to players who join in the fun.
Need more details? Read on to learn everything you could possibly need to know about Old School RuneScape’s newest minigame.
Requirements
To play Soul Wars, you’ll need:
- A total level of 500 or higher
- A combat level of 40 or higher
- Old School RuneScape membership
You’ll also need to be logged in to the dedicated Soul Wars worlds (320 and 350) to play the minigame. However, Members can access the Isle of Souls from any world, even if they don’t meet the requirements.
Accessing Soul Wars
Now that the Soul Wars minigame is live for all Old School members, you can make your way to the Isle of Souls via the portals in Edgeville or Ferox Enclave, or with a minigame teleport.
The Soul Wars lobby is on the southern side of the island, along with Nomad himself. He’ll explain the basics of the game to you and allow you to access the rewards shop. The lobby also contains a Bank, a poll booth, and the waiting rooms for the minigame itself.
Oh, and those audiophiles amongst you will be happy to hear that there’s not one, but two new music tracks to unlock in this area. Happy hunting!
How to Start the Game?
Once you’ve gone through Nomad’s tutorial, you may enter a game of Soul Wars by stepping into one of the waiting rooms in the lobby. You can choose to join the Red or Blue team by entering their respective waiting rooms, but be aware that if the teams are too imbalanced (either by sheer numbers or Combat levels) then entry to the stronger team will be blocked. If you’re undecided, use the green portal to be automatically sorted onto an appropriate team.
When the game begins, you’ll be given a special cape in your team colours – so you’re unable to bring one into the waiting room with you.
Although you can access the Isle of Souls on any members’ world, you’ll only be able to enter the waiting room and start the minigame on the designated Soul Wars worlds, W320 and W350.
A game of Soul Wars will begin every four minutes, or when both waiting rooms have 60 players each. There must be at least 10 players in each waiting room for a game to start. If there aren’t enough players present, the two-minute timer will stop and restart once there are sufficient numbers.
If one waiting room has fewer players than the other when the game begins, the number of players pulled from each room will match the count of the weaker team. For example, if the red room has 40 players while the blue room has 60, only 40 players from each room will join the game.
If you get left behind, don’t worry – you’ll be given higher priority for the next game.
Playing Soul Wars
Once the game begins, both teams have one simple objective: kill the opposing team’s Avatar as many times as possible before the game ends!
Games will last for fifteen minutes, but they can end early if a team reaches a total of five Avatar kills.
So, let’s learn more about these Avatars, shall we?
Avatars
In the Blue corner, we have the Avatar of Creation! And in the Red corner, we have the Avatar of Destruction! Both of these behemoths have the same stats, and the same tough hide. Initially, they’ll be immune to all forms of damage, but they can be softened up using the Soul Obelisk. More on that later.
Both avatars have low Defence and high HitPoints. This means that even relatively low levels can damage them, but they’ll take some time to kill. They attack using Melee and will target whichever player in their area has the highest offensive bonuses – after all, they’re the biggest threat!
That said, these veritable Goliaths are so awesomely massive that their attacks hit any players unlucky enough to be stood in front of them when they take a swing. Prayer can be used to block damage from their attacks – but if hit, you can expect to lose Prayer Points in line with the amount of damage taken.
Should you manage to take an Avatar down, it’ll respawn after 20 seconds with its 100% damage reduction buff restored. Back to the Obelisk with you!
Bases
Each team has a base located on opposite sides of the map. Although they’re visually different, they’re otherwise identical – each contains an Avatar, a Graveyard and a Supply Area.
All players begin the game in their team’s Graveyard. This is a safe zone that can only be accessed by members of the same team. Should you die in the course of the game you’ll respawn here as a ghost and must wait for 15 seconds before leaving via one of the three exits.
Your Graveyard also contains Bandages, which can also be collected from the Supply Area. These are used to heal 20% of HP, restore 100% run energy and cure all poison and venom effects – but they’re not stackable. You can also use Bandages to heal other players on your team.
The Supply Area also contains barricades – but only one barricade can be carried at a time, and each team can only place a maximum of 10. They’re used to block other players’ paths, although some areas are off-limits. You can also use a Barricade on another player to trade them. Barricades can be destroyed by simply attacking them, burning them, or blowing them up. Speaking of which…
The last things you’ll find in your Supply Area are two types of potions. The first being Explosive Potions, which as you might imagine are there to make stuff explode! Use them on a Barricade to clear it. Alternatively, use them on another player to trade them.